Kieyanna Kirking

Base Attack/CMB/CMD:
+1/+1/+16

Face/Reach:5 ft./5 ft. Special Attacks/Qualities: +2 Dexterity, Adaptability (Ex), All Automatic Proficiencies, Bonus Skill Point, Elf Blood (Ex), Elven Immunities (Ex), Fencer, Keen Senses (Ex), Multitalented (Ex), Rich Parents, Rogue, Rogue Weapon Proficiencies, Sneak Attack (Ex), Sneak Attack ~ Rogue, Sorcerer, Trapfinding (Ex), Low-light, Saves: Fort: +5, Ref: +7, Will: -1 Abilities: Str 11, Dex 20, Con 16, Int 16, Wis 8, Cha 16 Skills:

Perception +6
Perception Trapfinding +7

Weapon Finesse
Armor Proficiency- Light/Medium/Heavy

Simple Weapon Proficiency

Martial Weapons Proficiency

Tower SHield Proficiency

Shield Proficiency

Two-Weapon Fighting

Languages: Common, Cyclops, Elven, Goblin, Sphinx
=== Possessions: Alchemist's Lab; Arrow; Backpack; Bedroll; Dagger; Dagger; Lantern (Bullseye); Leather; Mirror (Small/Steel); Traveler's Outfit; Rapier; Rope (Silk/50 ft.); Shortbow; Sickle; Signet Ring; === Thieve's tools, masterwork.

Sneak Attack +1d6
 * Trapfinding -- add half of rogue level to find traps, minimum +1
 * Evasion (level 2) -- no damage on a successful reflex save
 * Rogue talents -- gain one at every even-numbered level. At level 10 and above, advanced talents are available. Add by hand.
 * Trap sense (level 3) -- armor class and reflex bonuses against traps
 * Uncanny Dodge (level 4) -- cannot be caught flat-footed, keep dexterity bonus to AC if attacker is invisible
 * Improved Uncanny Dodge (level 8) -- cannot be flanked
 * Master strike (level 20) -- each sneak attack either kills, paralyzes, or puts into coma

Finances
478.40 GP

Adventure Log
XP Received: 1050, motherfuckers.